*6th-level enchantment* **Casting Time:** 1 action **Range:** 60 feet **Components:** V, S **Duration:** Instantaneous You enter a creature’s mind that you can see within range and rend a piece of knowledge from their thoughts. The target must succeed on a Wisdom saving throw or suffer the effects of this spell. On a failed save, the target takes 2d12 psychic damage and you gain access to the creatures memories from the previous 24 hours. You can choose one of their memories you can see and rend them out of their minds, making them forget it. On a successful save, the target takes half damage and denies you access to their minds. ***Spell Lists.** Warlock, Wizard*