*2nd-level enchantment* **Casting Time:** 1 action **Range:** 60 feet **Components:** V, S **Duration:** Concentration, up to 1 minute You make the blood of a creature you can see within range boil with anger. The target must make a Wisdom saving throw, or become berserk. While berserk, the target must use its action each round to attack the creature nearest to them. If the target can make extra attacks as part of the Attack action, they use those extra attacks, moving to attack the next nearest creature after they felled their current target. If they have multiple possible targets, they attack one at random. At the end of their turn, the target can make a Wisdom saving throw to end the berserk effect. ***Spell Lists.** Bard, Cleric, Paladin, Sorcerer, Warlock, Wizard*