*1st-level evocation*
**Casting Time:** 1 action
**Range:** 90 feet
**Components:** V, S
**Duration:** Concentration, up to 1 minute
The ground within a 15-foot-radius area of a point you choose within range begins to rapidly shake. The area becomes difficult terrain for the duration. When a creature enters the area for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or fall prone. As an action, you can move the quake’s origin point to another spot within range.
***At Higher Levels.*** When you cast this spell using a spell slot of 2nd level or higher, the radius for the area of effect increases by 5 feet for each slot level above 1st.
***Spell Lists.** Sorcerer*