*1st-level evocation* **Casting Time:** 1 action **Range:** 90 feet **Components:** V, S **Duration:** Concentration, up to 1 minute The ground within a 15-foot-radius area of a point you choose within range begins to rapidly shake. The area becomes difficult terrain for the duration. When a creature enters the area for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or fall prone. As an action, you can move the quake’s origin point to another spot within range. ***At Higher Levels.*** When you cast this spell using a spell slot of 2nd level or higher, the radius for the area of effect increases by 5 feet for each slot level above 1st. ***Spell Lists.** Sorcerer*