*1st-level chronomancy* **Casting Time:** 1 action **Range:** 60 feet **Components:** V, S **Duration:** 1 round You plunge a creatures brain back in time, making it forget its training. Choose a creature within range. The target must make a Wisdom saving throw. On a failed save, the creature cannot add their proficiency bonus to attacks, ability checks, or saving throws until the end of your next turn. ***Spell Lists.** Bard, Warlock, Wizard*