*1st-level chronomancy*
**Casting Time:** 1 action
**Range:** 60 feet
**Components:** V, S
**Duration:** 1 round
You plunge a creatures brain back in time, making it forget its training. Choose a creature within range. The target must make a Wisdom saving throw. On a failed save, the creature cannot add their proficiency bonus to attacks, ability checks, or saving throws until the end of your next turn.
***Spell Lists.** Bard, Warlock, Wizard*