During your travels, you will stumble upon many interesting plants and fungi. Some will be dangerous and hostile, others will be highly magical. Most are useful. While out in the wild, you can choose to forage for ingredients used in crafting, alchemy, and herbalism. Some plants you find might even have a stand alone uses, which you could apply during your adventure.
Foraging uses either a player's *Survival* or *Nature* skill. They are allowed to choose which one they want to use. Depending on the terrain the player is currently in, they are subjected to find different types of ingredients. Look at the *Terrain Charts* below to see what ingredients can be found in which terrain.
To forage for ingredients, a player makes a *Foraging* check using either their *Survival* or *Nature* skill. The DC of this check is based on whether the player is dedicated to searching in a specific area, or if they are foraging while traveling. If the player succeeds their *Foraging* check, the DM rolls on the terrain chart to see which ingredient they have found. If the player has rolled a natural 20 on their *Foraging* check, they instead gain 1d4 ingredients. For each ingredient, a separate roll on the terrain chart is made.
| Traveling Pace | DC |
| :---------------------------- | :-: |
| Stationary search in the area | 12 |
| Traveling at a slow pace | 15 |
| Traveling at a normal pace | 18 |
| Traveling at a fast pace | 21 |
Rangers gain advantage on their *Foraging* check if they are foraging in their preferred terrain. In addition, they gain double the ingredients from foraging in their preferred terrain.
###### Ingredient Costs
The terrain charts show the cost of the ingredients. These aren't the prices that the herbs would cost in a store, but the cost offset these ingredients have when used in alchemy, crafting, or herbalism. A general store probably would not pay more than a handful of gold coins for a sack of random plants. However, if the players manage to find an alchemist or herbalist, they might pay a fair price for your harvest.
### Terrain Charts
###### Arctic Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :------------- | :-------- | :----: |
| 1-6 | Frostbell Root | Common | 20 gp |
| 7-11 | Teardrop | Common | 30 gp |
| 12-14 | Cinder Flower | Uncommon | 100 gp |
| 15-17 | Regana | Uncommon | 100 gp |
| 18-19 | Goliaths Thorn | Rare | 200 gp |
| 20 | Eversnow | Very Rare | |
###### Coastal Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :------------ | :-------- | :-----: |
| 1-6 | Blue Krall | Common | 30 gp |
| 7-11 | Seaweird | Common | 50 gp |
| 12-14 | Red Krall | Uncommon | 80 gp |
| 15-17 | Mirror Urchin | Uncommon | 80 gp |
| 18-19 | Cloud Sponge | Rare | 200 gp |
| 20 | Siren's Pearl | Very Rare | 1000 gp |
###### Desert Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :---------------- | :-------- | :----: |
| 1-6 | Aurun Cactus | Common | 30 gp |
| 7-11 | Sunhead Berry | Common | 30 gp |
| 12-14 | Firefruit | Uncommon | 50 gp |
| 15-17 | Lily of the Sands | Uncommon | 100 gp |
| 18-19 | Chamelea | Rare | 100 gp |
| 20 | Serpent's Vine | Very Rare | 500 gp |
###### Forest Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :------------ | :-------- | :----: |
| 1-6 | Nurse's Kiss | Common | 20 gp |
| 7-11 | Hollostem | Common | 30 gp |
| 12-14 | Pinksprout | Uncommon | 80 gp |
| 15-17 | Warlocks Wart | Uncommon | 100 gp |
| 18-19 | Druid Tongue | Rare | 200 gp |
| 20 | Psilladonna | Very Rare | 500 gp |
###### Grassland Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :----------- | :-------- | :-----: |
| 1-6 | Tara Fern | Common | 20 gp |
| 7-11 | Crawler Leaf | Common | |
| 12-14 | Spider Bane | Uncommon | 50 gp |
| 15-17 | Slumber Cap | Uncommon | 80 gp |
| 18-19 | Rattail | Rare | 300 gp |
| 20 | Black Rose | Very Rare | 1000 gp |
###### Mountain Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :--------------- | :-------- | :-----: |
| 1-6 | Coalheart Flower | Common | 30 gp |
| 7-11 | Gallena | Common | 50 gp |
| 12-14 | Mountain Shield | Uncommon | 80 gp |
| 15-17 | Arch Buckle | Uncommon | 100 gp |
| 18-19 | Eagle Leaf | Rare | 500 gp |
| 20 | Dragonfire | Very Rare | 1000 gp |
###### Swamp Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :------------- | :-------- | :----: |
| 1-6 | Thieves Nibble | Common | 50 gp |
| 7-11 | Purple Dapper | Common | 30 gp |
| 12-14 | Damproot | Uncommon | 80 gp |
| 15-17 | Slime Leaf | Uncommon | 100 gp |
| 18-19 | Ghost Berry | Rare | 500 gp |
| 20 | Hag's Eye | Very Rare | 500 gp |
###### Underdark Terrain
| d20 | Ingredient | Rarity | Cost |
| :---: | :------------ | :-------- | :-----: |
| 1-6 | Glowshroom | Common | 30 gp |
| 7-11 | Spike Hat | Common | 50 gp |
| 12-14 | Greyvine | Uncommon | 100 gp |
| 15-17 | Spore Trail | Uncommon | 80 gp |
| 18-19 | Flay Petals | Rare | |
| 20 | Death's Bride | Very Rare | 1000 gp |
### Flora
###### Frostbell Root
*Root, Common*
The small icy blue bells of the Frostbell flower thrive in the icy environments of the tundra. Their small bloom hide their network of thin, almost thread like, roots. These roots are the mainly used to make healing poultices.
###### Teardrop
*Fruit, Common*
These gray, droplet shaped berries grow on the weeper's bush. They are tough and dry little nuggets, having lost all moisture to prevent bursting in the intense cold. When crushed up, these berries form the basis for a reliant poison.
###### Cinder Flower
*Flower, Uncommon*
###### Regana
*Flower, Uncommon*
###### Goliaths Thorn
*Lichen, Rare*
###### Eversnow
*Flower, Very Rare*
###### Blue Krall
*Plant, Common*
###### Seaweird
*Plant, Common*
###### Red Krall
*Plant, Uncommon*
###### Mirror Urchin
*Coral, Uncommon*
###### Cloud Sponge
*Coral, Rare*
###### Siren's Pearl
*Coral, Very Rare*
###### Aurun Cactus
*Plant, Common*
###### Sunhead Berry
*Fruit, Common*
###### Firefruit
*Fruit, Uncommon*
###### Lily of the Sands
*Flower, Uncommon*
###### Chamelea
*Flower, Rare*
###### Serpent's Vine
*Plant, Very Rare*
###### Nurse's Kiss
*Flower, Common*
###### Hollostem
*Root, Common*
###### Pinksprout
*Fungus, Uncommon*
###### Warlocks Wart
*Fungus, Uncommon*
###### Druid Tongue
*Plant, Rare*
Often smoked, induces a meditative and subdued state
###### Psilladonna
*Flower, Very Rare*
###### Tara Fern
*Plant, Common*
###### Crawler Leaf
*Lichen, Common*
###### Spider Bane
*Plant, Uncommon*
###### Slumber Cap
*Fungus, Uncommon*
###### Rattail
*Flower, Rare*
###### Black Rose
*Flower, Very Rare*
###### Coalheart Flower
*Flower, Common*
###### Gallena
*Root, Common*
###### Mountain Shield
*Fungus, Uncommon*
###### Arch Buckle
*Nut, Uncommon*
highly psychedelic nut
###### Eagle Leaf
*Plant, Rare*
###### Dragonfire
*Flower, Very Rare*
###### Thieves Nibble
*Plant, Common*
###### Purple Dapper
*Fungus, Common*
###### Damproot
*Root, Uncommon*
###### Slime Leaf
*Lichen, Uncommon*
###### Ghost Berry
*Fruit, Rare*
###### Hag's Eye
*Fungus, Very Rare*
###### Glowshroom
*Fungus, Common*
###### Spike Hat
*Fungus, Common*
###### Greyvine
*Plant, Uncommon*
###### Spore Trail
*Fungus, Uncommon*
###### Flay Petals
*Lichen, Rare*
###### Death's Bride
*Flower, Very Rare*