*Weapon, Uncommon(requires attunement)*
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You have a +1 bonus to attack and damage rolls made with this magic weapon. As an action you can activate the dagger. For 1 minute, the dagger deals an additional 1d6 lightning damage. If a target of an attack made with this weapon is hit and is wearing metal armour they can’t take any reactions until the end of their next turn. The dagger has 5 charges and recharges 1d4 charges each day.